Architecture Visualization with CAD Integration

Advance Diploma Program

Evening Program

6 Months Duration

Overview

These advance courses are specially designed for those students who want to make their career in a specific field like Architectural Industry, Broadcast, Film, Advertising agencies etc and want to command on a certain area in a short time period.

This training course is designed for users withat least 6 months production experience in Architecture and is designed to show students how to put their knowledge to practical application by creating the individual components that make up the typical architectural visualization.

Specifically, students will learn numerous methods for creating structural elements of a building, such as walls, windows, doors, etc, as well as the numerous different site object types that can be found in most visualization. With material and lighting techniques, students learn how to create high quality animations while maintaining speed and efficiency during the rendering process. Using practical exercises and visual examples, students will learn useful tools and commands, critical modifiers, hidden powers of Editable Poly and Editable Spline objects, modeling tips and tricks, how to create materials and textures, and much more.

You will learn:

  • Concept Development
  • Visual Development
  • Create the Structural Elements
  • Material Lighting techniques
  • Modeling tips tricks
  • Troubleshoot problem situations
  • Render and composite high-quality footage
  • Present progress regularly to a panel of mentors
  • Professional Demo Reel and Portfolio
  • Job Search Strategies Industry Contacts
  • Think react as part of Production Team

Curriculum

ARCHITECTURE VISUALIZATION with CAD

The curriculum of Architecture Visualization with CAD Integration especially design for meet the requirement Architecture Industry, by learning this special course you can get double advantage, you can learn CAD with combination of Architecture which fulfill your client needs. Students will find that classes and instructors are there to help them sharpen and strengthen their core art and design skills, as well as provide them with the advanced game design programming skills that will be needed upon graduation.

Program Term Overview

 

Weeks 1-12

Term 1

Subjects Covered

BASIC OF ARCHITECTURAL DESIGN

  • How to read a drawing
  • File handling
  • Introduction to AutoCAD
  • User Interface
  • Working with layers
  • 2D Tools
  • 3D Tools
  • X-Ref method
  • 3D modeling techniques

3D MAX

  • Use Interface
  • Types of modeling
  • Spline Modeling
  • Poly Modeling
  • Modifiers

V Ray

  • Introduction to VRay

MATERIALS

  • What is Material?
  • Vray Materials
  • Texturing
  • UVW Mapping

LIGHTING

  • What is Light? (In 3D)
  • Various types of Light
  • Vray Sun
  • Vray Lights
  • Vray Ies

Weeks 12-24

Term 2

Subjects Covered

CAMERA

  • What is Camera?
  • Standard Camera
  • Vray Camera
  • Exposure Control

RENDERING

  • Global Switches
  • Initializing
  • Vray Environment
  • Color mapping
  • G.I
  • Vray System
  • Render Element

CAD INTEGRATION

  • Import CAD File
  • (Plane, Elevation, Perspective)
  • Design Work Flow

CONCEPT OF EXTERIOR VISUALIZATION

  • Concept
  • Light Mood

CONCEPT OF INTERIOR VISUALIZATION

  • Concept
  • Light Mood

POST WORK

  • Concept
  • Light Mood

Final Project Development

Some Important Notes for Students

  • Be punctual and attentive in the class
  • Don't feel shy to ask questions because it is also help others to understand better
  • Always welcome to participate voluntarily in the class assignments<
  • Be come with fully equipped with tools, materials and mind
  • Think, it's career oriented profession so be professional