DIGITAL PRODUCTION Professional Diploma Program

Evening Program

One Year Duration


A one year track of courses designed to help students develop their portfolio for careers in Broadcast, Film, Architecture and Game Industries. It's a specialized course offering four types of specializations/Majors according market demand. This program includes a professionally-designed curriculum to fully prepare you for a career in the animation industry. We start with teaching you the foundational principle and finish by helping you assemble apolished portfolio and demo reel

You will learn:

  • Concept Art
  • References
  • Model characters
  • Composition
  • Storyboarding
  • Texturing photo manipulation
  • Light characters and environments
  • Troubleshoot problem situations
  • Render and composite high-quality footage
  • Present progress regularly to a panel of mentors
  • Professional Demo Reel and Portfolio
  • Job Search Strategies & Industry Contacts
  • Think & react as part of Production Team


This is a general outline of One Year Course, Specialization detail will be provided to students at that time when they start their Major.

<p >As in all our programs, the 3D program's learning environment explains the flow of a studio by teaching you to think and react as part of a production team. The professionals instruct you in advanced digital environments and cinematic storytelling skills. Your study of the principles and tools of animation covers the fundamentals of motion, life drawing, composition, character design, storyboarding, lighting, and art direction.


  • Character Animation
  • 2- Architecture Visualization
  • 3- Character Modeling
  • 4- Visual Effects

After electing a specialization in Animation, Modeling, Architecture visualization or Visual Effects, you develop a final project which showcases your achievements.

Program & Term Overview

Weeks 1-8

Term 1

Subjects Covered

  • Drawing Part 1
  • Design and Composition
  • History of Animation
  • Classical Animation, Part 1
  • 3D Modeling, Part 1
  • 3D Animation, Part 1
  • Photoshop, Part 1
  • 3D Texturing, Part 1

Weeks 9-16

Term 2

Subjects Covered

  • Drawing, Part 2
  • Classical Animation, Part 2
  • Photoshop, Part 2
  • 3D Lighting, Part 1
  • 3D Modeling, Part 2
  • 3D Animation, Part 2
  • 3D Texturing, Part 2

Weeks 17-24

Term 3

Subjects Covered

  • 3D Animation, Part 3
  • 3D Lighting, Part 2
  • 3D Modeling, Part 3
  • 3D Texturing, Part 3
  • Concept Development
  • Digital Compositing
  • Storyboarding

Weeks 25-32

Term 4

Subjects Covered

  • Creative Development (All Students)
  • Final Project Development
  • Advanced Animation,
  • Acting for Animators
  • Advance Digital Sculpture
  • Advance Modeling
  • Advanced Maya
  • Advanced VFX Compositing/Advanced VFX Development,
  • Advance Architecture Visualization

Weeks 33-40            Major project

Term 5

Subjects Covered

  • Final Project Development,
  • Advanced Lighting/Render Passes,
  • Advanced Animation,
  • Acting for Animators,
  • Advanced digital Sculpture,
  • Advance Modeling
  • Advanced Maya
  • Advanced VFX Compositing/Advanced VFX Development,
  • Advance Architecture Visualization

Weeks 41-48            Major project

Term 6

Subjects Covered

Final Project Development Part 3 All Students

You complete to deadline all 3D pre-production requirements and embark on full production of your project. You are required to maintain a full production schedule under the guidance of your project supervisors. Advanced stream courses continue in animation, character acting, modeling/texturing/rigging, sculpture, visual effects, and lighting.

Some Important Notes for Students

  • Be punctual and attentive in the class
  • Don't feel shy to ask questions because it is also help others to understand better
  • Always welcome to participate voluntarily in the class assignments<
  • Be come with fully equipped with tools, materials and mind
  • Think, it's career oriented profession so be professional